![]() ![]() ![]() I'm almost tempted to check out either El Shaddai or Arkham City and see if my gaming funk is game related. I played the first 6-8 hours when i bought my Wii at launch. and then didn't touch the game for 9 months. When i picked it up again, i spent weeks and completed it, enjoying the whole experience. No matter my call, i'm gonna play through this next dungeon. Then we shall see.Ī more relaxed approach to gaming this week. A puzzle game where you have to move coins to their designated slots. The catch is a coin can only be moved if it is touching two other coins. The game has a nice soundtrack and its level transitions are very fluid. ![]() This week i just wanted to make a funny observation that came across my head last week. Most of my game library over at GoG is adventure titles. ![]() The recent Christmas sale, i bought all the FMV zork games as i have never really given them a play (aside from Return to Zork). I was musing on some of the things you do in adventure games to achieve goals and a realization hit me. In most adventure games, to progress you act like a massive jerk. In Zak Mckraken and the Alien Mindbenders, there's a sequence where you make a flight attendant's day a living hell by sabotaging both the toilets and the on board microwave. In Pandora Directive you can act like a total ass to everyone and while you don't get a good ending, it's a legitimate way to play the game. In Sam and Max Hit the Road, one of the puzzles involves dipping your partner in water and shoving his face into an electrical outlet. Possibly the reasoning here is that these games all have comedic elements and a good source of comedy is conflict, but there's also that kind of perverse pleasure that a player can get by saying to themselves, "I can't believe i'm doing this". Granted with games like Grand Theft Auto that feeling has kind of dulled in the face of wanton violence and destruction, but possibly it's because of the limits of the adventure game that this kind of realisation is much more impactful, especially when combined with the accomplishment of having solved a puzzle. If anyone has any great memories of acting like a jerk in videogames, let me know in the comments. Now it's heating up again and reminding me how much i hate summer. So you know how a month or two ago i decided to try and make time to game every day and thus get through all the games i want to play quicker? Well that kind of hit a roadblock this week. I decided to check out season 1 of Sons of Anarchy and instead of playing Zelda, i was watching an addictive television drama about a bikie gang. It's not to say gaming did not get done however. I hope it gets better, although, if you can go by the lack of updates in the version history, it doesn’t look like Netflix is spending much time or attention on their games.I played every night of the weekend and have completed the Earth Temple. Unfortunately, it’s not a game experience that works for me. It’s such a strange design choice to go with. So frustrating in fact that I’ve stopped playing all together, because they’re impossible to get past a certain point mid way through the game.įinally, I don’t play The Stairway anymore either because the level with the man urinating in his own scull after it you knock it off his shoulders. The other two are so difficult that it’s frustrating, not challenging. At least in A Trip Into Color and The Art of Geometry, you are able to finish them eventually. They’re so difficult, and not in a fun challenging way. My issues are with the two additional Geometry Trips levels. Unlike many others, I have no problem seeing where the hole is when it’s off the screen (there’s a circle with an arrow pointing right at it), and no problem seeing where the ball is when it’s behind an object (there’s an outline of the ball right ON the object). Like so many others, love the look of the game, the quirkiness of the characters, the retro feel of the background music. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |